The second round is four cards, and fours are wild then five with fives wild, etc., all the way up to 13 cards with Kings being wild.Īt the end of the 13-card round, the player with the lowest score wins-zero would be a perfect score, of course, but the lowest I've ever seen is in the twenties. Once one player goes out, the others put down what minimum three-card groupings they can, then have to add up the value of remaining cards, and that becomes their score for the round. So for the first hand, it's pretty simple. The objective is to go out by playing all the cards in your hand. Each turn, you can either draw one card from the discard pile, or from the top of the deck at the end of you turn, you must discard (including when you go out). Players need to build either straights or of-a-kind collections, consisting of at least three cards. The first hand is three cards per player, with threes wild (plus jokers, which are always wild).
Five Crowns is a rummy-style card game, where the objective is to score the fewest points possible.